Of those selected in squad McKernan and Long offered the highest return. The players most picked by Gamers were Gleeson, TBC and Stewart who all delivered at 40%.
No game next weekend. But tomorrow I will post the lump sum bonuses you will get if you successfully lock in a player over 2, 3 or 5 matches. So you will have plenty of time to mull over those. I will post the bonus payments for the first 12 rounds up to the Bye.
OK - here are the bonus payments for lock options.
Anxiety option is a 2 match lock - each player lock for this option locks up 50% of your funds, so you can only do this for 2 players max. If your player actually plays you also get the weekly nervous return payments each match.
Stress option is a 3 match lock - each player lock for this option locks up 50% of your funds, so you can only do this for 2 players max. If your player actually plays you also get the weekly nervous return payments each match
Trauma option is a 5 match lock - a player lock for this option locks up 100% of your funds, so you can only do this for 1 player. If your player actually plays you only get a flat 10% weekly return payment each match.
If your player plays all the games in the lock period you get the following bonus payments at the end of the period.
You get the payment shown when you start the lock, not when it ends. For example a successful Trauma lock starting from round 1 will get you $1,692 at the end of round 5 (not $7,409).
For all lock options if your player does not play, there is the same cost penalty as for the Nervous/weekly players. Your funds remain locked up for the full period, even if the lock fails in the first week.
For Anxiety and Stress options, you are locking up your funds into 1 or 2 players. You do not lock the Nervous weekly return rate - this rate still changes week to week for that player.
I have done rates for the full year - but only published those up to the bye. I may change the later ones depending on how these go. However, I won’t change anything in a way that disadvantages anyone - i.e. if someone is already in a lock a rule change will not start until they come out of the lock.
Thanks for that @Kay_Eff_See now I have two weeks worth of hypotheticals to play with in excel to see what my best option is only to be undone by Woosha at the selection table
Exciting week … countdown to round 1 when pre-season hype comes up against reality.
Here are draft Nervous rates for Round 1 - so you can start thinking about them. Final rates will be posted on Tuesday arvo after club’s injury report when the game is opened up for investment changes.
No, sorry. One trauma player uses 100% of your money so you cannot do anything else. Similarly each Stress uses 50% of your money so if you stress 2 players you have spent 100%. You are trying to spend 200% of your money, and still want some left over for Hartly. Unless you are Jesus Christ and doing a neat trick with loaves and fishes it is not gonna fly.