Rule Change for Best Players’ Bonus
This will still start this week R9, based on AFL/EFC match report named best players - as already advised.
However, I need to change the amount paid. I previously said it would be the greater of:
- 1% of the total value all Panic Dollars investments - this week it would be 1% x $39.2k = $392
- Or 5% of each Gamer’s investment in that player.
However, once I set up the algorithm and looked at a few examples there were a few problems. The payment is probably a little too big and might distort player investment too much, and 5% of each Gamer’s investment will almost always be the lesser term.
So I have a new formula as follows - each investment in a “best player” for that round will get a bonus payment equal to:
Total value all Panic Dollars investments x 0.5% x (25% + 75% x (Rank - 1) / (Total no of Gamers - 1)).
This will increase through the year, as the total of all invested funds grows.
Rank refers to the Gamer’s Rank at the start of that round. Gamers at the bottom of the rankings will get a larger best players bonus payment than those Gamers higher up the rankings.
This is in accordance with principles espoused by Gil when giving the keynote at the recent Gamerunners conference at FIFA HQ in Zurich which I attended. One of Gil’s main sections was titled “blessed are the tin-rattlers, throw them a few bucks and they will let you get away with anything”.